Half-Life 2 SDK Mirrors
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Updated
Feb 20, 2026 - C++
Half-Life 2 SDK Mirrors
Three.js loader for parsing Valve's Source Engine models
Notepad++ VDF Language Plugins
A custom Source Engine level editor written in Go
A vscode extension that adds intelligent support for source engine file types and operations
Script for Blender to export your geometry to .vmf (Valve Map Format)
An SDK for the CS:GO branch of Source Engine
Garry's Mod RCON Binary module for controlling RCON authentication directly from Lua
VMF to JSON and back again
Programmatically modify VMF files.
Walks a directory and outputs all the files with their relative, and fully qualified paths. Can be used with BSPZIP.
The complete source code of Contingency, a Half-Life 2 modification built using the Source engine.
Compiled with PDB in original state except for cut vprof
A minimal, cross-platform boilerplate for creating Source Engine server plugins in Rust.
Backup your maps with one click
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