Fix MARATHON_RECOMP define in compile_shader#235
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Build is always on the current main, which is why the last PR succeeded. |
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IsaacMarovitz
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May 22, 2026
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ARGNis only being used by SPIR-V compile.-fvk-invert-yfor vertex shaders should only be for SPIR-V, so just move the-DMARATHON_RECOMPinto the function.Fixes Windows build.