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[SM6.10] Fix numeric types allowed in LinAlg intrins #8465
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I actually don't think we want/need to keep
AR_BASIC_LITERAL_INT, orAR_BASIC_LITERAL_FLOAThere.Also,
AR_BASIC_FLOAT32_PARTIAL_PRECISIONishalfwhen in min-precision mode that maps to ordinary float. I don't think it's necessary to support that, but it probably doesn't hurt.There was a problem hiding this comment.
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fix will be up in a couple minutes
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Okay so removing
AR_BASIC_LITERAL_INTcaused some test failures. Specifically, in SetElementI think this would be fine in real use cases because of the header implementation but given that is a slightly larger change/longer discussion I'm going to take your offer to punt :)