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**Add Voces de la mina StoryQuest**--GameVerse#2455

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GameLab6-UTP-Grupo5-Equipo4:main
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**Add Voces de la mina StoryQuest**--GameVerse#2455
jhosep-id21 wants to merge 95 commits into
endlessm:mainfrom
GameLab6-UTP-Grupo5-Equipo4:main

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Add Voces de la mina StoryQuest

This StoryQuest tells the tale of Elena, a young woman who lost her father in the mines but—one day—receives a message on her cell phone from deep within the mine. Driven by curiosity, she enters the mine, where her adventure begins—alongside the terror. She must use stealth to evade dark entities, navigate a labyrinth, and solve musical puzzles to uncover the truth about her father, Carlos.

Assets:
Diseño_madera.png - CC-BY-SA 4.0 - by @jhosep-id21
muros.png - CC-BY-SA 4.0 - by @jhosep-id21
muros_intro.png - CC-BY-SA 4.0 - by @jhosep-id21
piso_piedra_camino.png - CC-BY-SA 4.0 - by @jhosep-id21
piso_piedra_oscuta.png - CC-BY-SA 4.0 - by @jhosep-id21
rieles.png - CC-BY-SA 4.0 - by @jhosep-id21
simbolos_musicales.png - CC-BY-SA 4.0 - by @jhosep-id21
carlos_player.png - CC-BY-SA 4.0 - by @NielCM0
checkpoint.png - CC-BY-SA 4.0 - by @NielCM0
elena_atacando.png - CC-BY-SA 4.0 - by @NielCM0
Elena_died v2.png - CC-BY-SA 4.0 - by @NielCM0
Elena_died.png - CC-BY-SA 4.0 - by @NielCM0
Elena_died2 v3.png - CC-BY-SA 4.0 - by @NielCM0
Elena_escare v2.png - CC-BY-SA 4.0 - by @NielCM0
Elena_escare.png - CC-BY-SA 4.0 - by @NielCM0
Elena_lampara_player.png - CC-BY-SA 4.0 - by @NielCM0
frame_idle.png - CC-BY-SA 4.0 - by @NielCM0
minero_alerta_.png - CC-BY-SA 4.0 - by @NielCM0
minero_conti.png - CC-BY-SA 4.0 - by @NielCM0
minero_olvidado_player.png - CC-BY-SA 4.0 - by @NielCM0
cartelito_activado.png - CC-BY-SA 4.0 - by @jhosep-id21
cartelito_musical.png - CC-BY-SA 4.0 - by @jhosep-id21
Estruendo.mp3 - CC-BY-SA 4.0 - by @jhosep-id21
flauta_dulce.mp3 - CC-BY-SA 4.0 - by @jhosep-id21
flauta_dulce_stealth.mp3 - CC-BY-SA 4.0 - by @jhosep-id21
laberinto.mp3 - CC-BY-SA 4.0 - by @jhosep-id21
pasos_en_piedra.mp3 - CC-BY-SA 4.0 - by @jhosep-id21
ruido_general.mp3 - CC-BY-SA 4.0 - by @jhosep-id21
Silbo_rieles.mp3 - CC-BY-SA 4.0 - by @jhosep-id21
solved_puzzle.mp3 - CC-BY-SA 4.0 - by @jhosep-id21
Susurro_elena.mp3 - CC-BY-SA 4.0 - by @jhosep-id21
Susurro_elena_v2.mp3 - CC-BY-SA 4.0 - by @jhosep-id21

Engineering:
Intro by @ed-aquino-hub & @jhosep-id21
1_stealth by @jhosep-id21 & @ed-aquino-hub & @NielCM0
2_combat by @ed-aquino-hub & @jhosep-id21
3_sequence_puzzle by @jhosep-id21
4_outro by @NielCM0

Game Design:
Core Gameplay & Mechanics by @ed-aquino-hub & @jhosep-id21
Narrative & Dialogues by @phellensarai-star
Visual Design & Art Direction by @NielCM0
Progression & Motivation by @Lawnzu

Production & Management:
Code review by @ed-aquino-hub

jhosep-id21 and others added 30 commits May 26, 2026 20:27
Renombré la carpeta de lala a la oscuridad de las minas
…patch-1

Delete scenes/quests/story_quests/lala directory
…uipo

Exploracion y clonacion de personaje
…uipo

avances de dialogos de intro, escenarios prototipo e introduccion a la mina
…uipo

Incorpracion de modelo de Elena con animacion de caminata (walk)
…uipo

Mejora del texturizado de los muros
@jhosep-id21 jhosep-id21 requested a review from a team as a code owner June 24, 2026 05:34
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Play this branch at https://play.threadbare.game/branches/GameLab6-UTP-Grupo5-Equipo4/main/.

(This launches the game from the start, not directly at the change(s) in this pull request.)

@wjt wjt added the StoryQuest New StoryQuests or updates to existing ones label Jun 24, 2026
@wjt wjt moved this to Todo in Threadbare Development Jun 24, 2026
@NielCM0

NielCM0 commented Jun 24, 2026

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Add Voces de la mina StoryQuest

This StoryQuest tells the tale of Elena, a young woman who lost her father in the mines but—one day—receives a message on her cell phone from deep within the mine. Driven by curiosity, she enters the mine, where her adventure begins—alongside the terror. She must use stealth to evade dark entities, navigate a labyrinth, and solve musical puzzles to uncover the truth about her father, Carlos.

Assets:
Diseño_madera.png - CC-BY-SA 4.0 - by @jhosep-id21
muros.png - CC-BY-SA 4.0 - by @jhosep-id21
muros_intro.png - CC-BY-SA 4.0 - by @jhosep-id21
piso_piedra_camino.png - CC-BY-SA 4.0 - by @jhosep-id21
piso_piedra_oscuta.png - CC-BY-SA 4.0 - by @jhosep-id21
rieles.png - CC-BY-SA 4.0 - by @jhosep-id21
simbolos_musicales.png - CC-BY-SA 4.0 - by @jhosep-id21
carlos_player.png - CC-BY-SA 4.0 - by @NielCM0
checkpoint.png - CC-BY-SA 4.0 - by @NielCM0
elena_atacando.png - CC-BY-SA 4.0 - by @NielCM0
Elena_died v2.png - CC-BY-SA 4.0 - by @NielCM0
Elena_died v3.png - CC-BY-SA 4.0 - by @NielCM0
Elena_died.png - CC-BY-SA 4.0 - by @NielCM0
Elena_died2 v3.png - CC-BY-SA 4.0 - by @NielCM0
Elena_escare v2.png - CC-BY-SA 4.0 - by @NielCM0
Elena_escare.png - CC-BY-SA 4.0 - by @NielCM0
Elena_lampara_player.png - CC-BY-SA 4.0 - by @NielCM0
Elena_lampara_player V3.png - CC-BY-SA 4.0 - by @NielCM0
frame_idle.png - CC-BY-SA 4.0 - by @NielCM0
minero_alerta_.png - CC-BY-SA 4.0 - by @NielCM0
minero_conti.png - CC-BY-SA 4.0 - by @NielCM0
minero_olvidado_player.png - CC-BY-SA 4.0 - by @NielCM0
cartelito_activado.png - CC-BY-SA 4.0 - by @jhosep-id21
cartelito_musical.png - CC-BY-SA 4.0 - by @jhosep-id21
Estruendo.mp3 - CC-BY-SA 4.0 - by @jhosep-id21
flauta_dulce.mp3 - CC-BY-SA 4.0 - by @jhosep-id21
flauta_dulce_stealth.mp3 - CC-BY-SA 4.0 - by @jhosep-id21
laberinto.mp3 - CC-BY-SA 4.0 - by @jhosep-id21
pasos_en_piedra.mp3 - CC-BY-SA 4.0 - by @jhosep-id21
ruido_general.mp3 - CC-BY-SA 4.0 - by @jhosep-id21
Silbo_rieles.mp3 - CC-BY-SA 4.0 - by @jhosep-id21
solved_puzzle.mp3 - CC-BY-SA 4.0 - by @jhosep-id21
Susurro_elena.mp3 - CC-BY-SA 4.0 - by @jhosep-id21
Susurro_elena_v2.mp3 - CC-BY-SA 4.0 - by @jhosep-id21

Engineering:
Intro by @ed-aquino-hub & @jhosep-id21
1_stealth by @jhosep-id21 & @ed-aquino-hub & @NielCM0
2_combat by @ed-aquino-hub & @jhosep-id21
3_sequence_puzzle by @jhosep-id21
4_outro by @NielCM0

Game Design:
Core Gameplay & Mechanics by @ed-aquino-hub & @jhosep-id21
Narrative & Dialogues by @phellensarai-star
Visual Design & Art Direction by @NielCM0
Progression & Motivation by @Lawnzu

Production & Management:
Code review by @ed-aquino-hub

@manuq manuq self-assigned this Jun 29, 2026
@manuq

manuq commented Jun 29, 2026

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¡Hola! Para comenzar con la reseña acá va un poco de feedback de playtesting:

¡La historia de la protagonista y la necesidad de entrar a la mina me pareció muy interesante!
Screenshot From 2026-06-29 12-54-06
Screenshot From 2026-06-29 12-55-23

Intro

Deberían poder hacer que el sprite de la protagonista reproduzca la animación de caminar mientras se está moviendo.

Nivel 1: sigilo

El nivel de sigilo me pareció demasiado difícil: los guardias no dejan lugar para escabullirse y además detectan al personaje a través de las paredes. Esto es porque el tileset no tiene pintado nada en al capa de oclusión. Vean comparando con el de la plantilla:
Screenshot From 2026-06-29 14-20-51
Screenshot From 2026-06-29 14-21-07

Ya que estamos con los tiles, veo que están corridos unos pixeles, dejando evidente las costuras.
Screenshot From 2026-06-29 14-28-45

Debés pasarle corriendo a los guardias por al lado, y casi siempre te empiezan a detectar. Imagino que le agrega tensión al juego, porque es de terror.
Screenshot From 2026-06-29 13-00-57

Nivel 2: combate

Me costó acostumbrarme a que la protagonista pega con el puño, pero el efecto sale de los pies. Ya que crearon su propia escena player, deberían poder ajustar los nodos:

Screenshot From 2026-06-29 14-15-59

También veo que pusieron un powerup en la escena pero no se usa, porque el nivel tiene un nodo PlayerMode. Recomiendo que quiten el nodo PlayerMode y mantengan el powerup.

Screenshot From 2026-06-29 13-46-47

Nivel 3, puzzle de secuencia

Fue muy fácil, no mucho que agregar. Sólo decir que la StoryQuest comienza demasiado difícil y termina demasiado fácil: para un juego yo esperaría que la dificultad vaya en ascenso, no en descenso.

Screenshot From 2026-06-29 13-53-28

Outro

¡Me gustó mucho la música y la reunión con el padre!

@manuq

manuq commented Jun 29, 2026

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Assets: Diseño_madera.png - CC-BY-SA 4.0 - by @jhosep-id21 muros.png - CC-BY-SA 4.0 - by @jhosep-id21 muros_intro.png - CC-BY-SA 4.0 - by @jhosep-id21 piso_piedra_camino.png - CC-BY-SA 4.0 - by @jhosep-id21 piso_piedra_oscuta.png - CC-BY-SA 4.0 - by @jhosep-id21 rieles.png - CC-BY-SA 4.0 - by @jhosep-id21 simbolos_musicales.png - CC-BY-SA 4.0 - by @jhosep-id21 carlos_player.png - CC-BY-SA 4.0 - by @NielCM0 checkpoint.png - CC-BY-SA 4.0 - by @NielCM0 elena_atacando.png - CC-BY-SA 4.0 - by @NielCM0 Elena_died v2.png - CC-BY-SA 4.0 - by @NielCM0 Elena_died.png - CC-BY-SA 4.0 - by @NielCM0 Elena_died2 v3.png - CC-BY-SA 4.0 - by @NielCM0 Elena_escare v2.png - CC-BY-SA 4.0 - by @NielCM0 Elena_escare.png - CC-BY-SA 4.0 - by @NielCM0 Elena_lampara_player.png - CC-BY-SA 4.0 - by @NielCM0 frame_idle.png - CC-BY-SA 4.0 - by @NielCM0 minero_alerta_.png - CC-BY-SA 4.0 - by @NielCM0 minero_conti.png - CC-BY-SA 4.0 - by @NielCM0 minero_olvidado_player.png - CC-BY-SA 4.0 - by @NielCM0 cartelito_activado.png - CC-BY-SA 4.0 - by @jhosep-id21 cartelito_musical.png - CC-BY-SA 4.0 - by @jhosep-id21 Estruendo.mp3 - CC-BY-SA 4.0 - by @jhosep-id21 flauta_dulce.mp3 - CC-BY-SA 4.0 - by @jhosep-id21 flauta_dulce_stealth.mp3 - CC-BY-SA 4.0 - by @jhosep-id21 laberinto.mp3 - CC-BY-SA 4.0 - by @jhosep-id21 pasos_en_piedra.mp3 - CC-BY-SA 4.0 - by @jhosep-id21 ruido_general.mp3 - CC-BY-SA 4.0 - by @jhosep-id21 Silbo_rieles.mp3 - CC-BY-SA 4.0 - by @jhosep-id21 solved_puzzle.mp3 - CC-BY-SA 4.0 - by @jhosep-id21 Susurro_elena.mp3 - CC-BY-SA 4.0 - by @jhosep-id21 Susurro_elena_v2.mp3 - CC-BY-SA 4.0 - by @jhosep-id21

¿Podrían confirmar que todos estos assets fueron creados por ustedes? ¿Qué herramientas usaron para hacerlos? Aclaro que esta parte de https://github.com/endlessm/threadbare/wiki/StoryQuest-submission es sólo un ejemplo:

Assets:  
alfred.png - CC-BY-SA 4.0 - by @-jane--smith--512  
broccoli.ogg - CC-BY-SA 4.0 - by @-f--brown  

En particular, no deberían autoproclamarse la licencia de assets creados por otras personas.

@wjt wjt moved this from Todo to In Progress in Threadbare Development Jul 8, 2026
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7 participants