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Pull requests: bevyengine/bevy
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bevy_reflect: Optional generic info
A-Reflection
Runtime information about types
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
bevy_reflect: Capture generic type info on opaque types
A-Reflection
Runtime information about types
C-Bug
An unexpected or incorrect behavior
D-Macros
Code that generates Rust code
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24382
opened May 21, 2026 by
MrGVSV
Member
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Stabilize VisibilityRange buffer indices to fix stale HLOD culling in the GPU-driven path
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24381
opened May 21, 2026 by
stuartparmenter
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Support for KHR_texture_basisu in bevy-gltf
A-glTF
Related to the glTF 3D scene/model format
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24380
opened May 21, 2026 by
mholiv
Contributor
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Font lists
A-Text
Rendering and layout for characters
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24378
opened May 21, 2026 by
ickshonpe
Contributor
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cherry-pick: rename bevy_settings to bevy-settings (#24317)
A-Dev-Tools
Tools used to debug Bevy applications.
C-Bug
An unexpected or incorrect behavior
S-Waiting-on-SME
This is currently waiting for an SME to resolve something controversial
X-Contentious
There are nontrivial implications that should be thought through
#24373
opened May 21, 2026 by
BenjaminBrienen
Contributor
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Resolve Rendering and layout for characters
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
FontSources on changes
A-Text
More state driven entity disabling components
A-States
App-level states machines
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Silence CommandQueue warning-on-drop for delayed commands
A-ECS
Entities, components, systems, and events
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24347
opened May 19, 2026 by
Jengamon
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Allow plugin functions in Bevy apps and plugins
D-Macros
Code that generates Rust code
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Uncontroversial
This work is generally agreed upon
plugin_group!
A-App
#24345
opened May 18, 2026 by
Jengamon
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Add observer ordering via ObserverSet and topo-sorted dispatch
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Change swap to memcopy in Column::initialize_from_unchecked
A-ECS
Entities, components, systems, and events
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Unsafe
Touches with unsafe code in some way
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24312
opened May 15, 2026 by
SpecificProtagonist
Contributor
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Fix Tools used to debug Bevy applications.
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Deserialize derive for BrpResponse
A-Dev-Tools
#24305
opened May 15, 2026 by
MarcGuiselin
Contributor
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Update variadics_please requirement from 1.1 to 2.0
C-Dependencies
A change to the crates that Bevy depends on
#24304
opened May 15, 2026 by
dependabot
Bot
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docs - modernized nix linux dependencies example
A-Meta
About the project itself
C-Docs
An addition or correction to our documentation
O-Linux
Specific to the Linux desktop operating system
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24301
opened May 15, 2026 by
octocron
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Optimize bevy_solari binding layouts and bevy_render SlabAllocator robustness
A-Rendering
Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
C-Refinement
Improves output quality, without fixing a clear bug or adding new functionality.
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
D-Shaders
This code uses GPU shader languages
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24298
opened May 14, 2026 by
Os-Ir
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Configurable camera color target size and format
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#24280
opened May 13, 2026 by
beicause
Member
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Only select all on input focus with Rendering and layout for characters
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
SelectAllOnFocus
A-Text
clear 0.19 release content from main
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24276
opened May 13, 2026 by
mockersf
Member
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Added Light Falloff Curves
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
M-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
EditableText improved scrolling
A-Text
#24268
opened May 12, 2026 by
ickshonpe
Contributor
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Don't remove Handle tracking upon soft-removal of an asset.
A-Assets
Load files from disk to use for things like images, models, and sounds
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24251
opened May 11, 2026 by
larsraph
Contributor
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Change Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
RenderAsset::unload_asset to be called whenever RenderAsset would be dropped
A-Rendering
#24250
opened May 11, 2026 by
larsraph
Contributor
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impl SceneList for Vec<Box<dyn SceneList>>
A-Scenes
Composing and serializing ECS objects
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
Pass panics to the fallback error handler
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24240
opened May 11, 2026 by
SpecificProtagonist
Contributor
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