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Synaptic

MPCE; Mathematical Proto-conciousness engine

WolfTech Innovations

Cognitive processing system. MSingle-binary C++23. Runs on Linux x86-64.


Overview

Synaptic is a self-contained processing engine that maintains an internal state model across sessions, accepts text input via HTTP, and returns processed text output. State is persisted to disk. A web interface is served locally.


Requirements

  • Linux x86-64
  • C++23 compiler (GCC 13+ or Clang 17+)
  • No external runtime dependencies

Build

g++ -std=c++23 -O2 -o synaptic main.cpp agi_api.cpp web_server.cpp module_integration.cpp -lpthread

Usage

./synaptic

Web interface available at http://localhost:8080 after boot.

State is loaded from state.dat on startup if present. State is saved to state.dat on SIGINT or SIGTERM, and auto-saved every 200 processing cycles.

CTRL+C to exit cleanly.


API

All endpoints are served on port 8080.

GET /

Returns the web UI.


POST /api/chat

Submit input for processing.

Request

{ "message": "string" }

Response

{
  "status": "ok",
  "response": "string",
  "valence": -0.3142
}

valence is a float in the range [-1.0, 1.0] reflecting the system's internal affective state at the time of response generation. Negative values indicate inhibitory/aversive weighting; positive values indicate approach/reward weighting. Value is sourced directly from the engine's live state — not inferred from output text.


POST /api/save

Writes current state to state.dat.

Response

{ "status": "saved" }

POST /api/load

Loads state from state.dat, overwriting current in-memory state.

Response

{ "status": "loaded" }

Internal Architecture

Synaptic is a single-file core (main.cpp) with a separate HTTP layer (agi_api.cpp). All subsystems share a global State S instance.

Processing Layers

Component Description
Deliberation 147-layer sequential processing pipeline
Embeddings 1024-dimensional token concept vectors
Transformer heads 4 attention heads, 1024-dim
Context window Up to 1024 tokens
Semantic lexicon 137-entry quad-directional grounding table
Cross-domain reasoner 8-domain token classification and bridge discovery
Association matrix Token co-occurrence and concept linkage tracking
Consolidation cycle Periodic memory replay and embedding stabilisation
Goal system Valence-driven goal formation and decay
Neuron pool Dynamic neuron generation and mutation

Theoretical Basis

Internal weighting and integration metrics are derived from IIT (Integrated Information Theory), GWT (Global Workspace Theory), and HOT (Higher-Order Thought) frameworks. These inform the phi integration metric and metacognitive_awareness scalar

State Schema (partial)

state.dat       — primary save file
state_emergency.dat — written on sustained error (>10 consecutive loop failures)
state_fatal_error.dat — written on unhandled exception in main()
state_unknown_error.dat — written on non-std::exception fatal

Valence & Audio Interface

The web UI (/) renders a four-dot visualiser driven by valence returned in /api/chat responses. Audio tones are generated client-side via the Web Audio API and played only when valence changes by more than ±0.08 from the previous response. Tone scale and waveform type vary with valence polarity.

No audio is produced for stable or low-drift responses.


File Structure

main.cpp              — core engine, ~14,000 lines
agi_api.cpp           — HTTP server and UI
agi_api.h             — AGI_API class declaration
web_server.h/cpp      — raw HTTP server
module_integration.h/cpp — external module interface
state.h               — State struct definition
struct.h              — shared data structures
curses_compat.h       — terminal compatibility
uac.h                 — user access control
state.dat             — persisted state (created on first save)

Signals

Signal Behaviour
SIGINT Save state to state.dat, exit 0
SIGTERM Save state to state.dat, exit 0
SIGABRT Log to stderr, exit 1 (no save)

Notes

  • First run initialises the processing substrate with default parameters. Subsequent runs load from state.dat.
  • The engine continues processing internally between requests. Valence, attention, and goal state evolve independently of user input.
  • Auto-save output is printed to stdout: [autosave] Gen N.
  • Loop errors are counted. If errors exceed 10 consecutively, an emergency state dump is written and the loop pauses for 5 seconds before resuming.

WolfTech Innovations

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Cognitive engine -- Synaptic

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