Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Original file line number Diff line number Diff line change
Expand Up @@ -424,8 +424,7 @@ void ControlBar::populatePurchaseScience( Player* player )
win = TheWindowManager->winGetWindowFromId( m_contextParent[ CP_PURCHASE_SCIENCE ], TheNameKeyGenerator->nameToKey( "GeneralsExpPoints.wnd:ProgressBarExperience" ) );
if(win)
{
Int progress;
progress = ((player->getSkillPoints() - player->getSkillPointsLevelDown()) * 100) /(player->getSkillPointsLevelUp() - player->getSkillPointsLevelDown());
const Int progress = ((player->getSkillPoints() - player->getSkillPointsLevelDown()) * 100) / (player->getSkillPointsLevelUp() - player->getSkillPointsLevelDown());
GadgetProgressBarSetProgress(win, progress);
}

Expand Down Expand Up @@ -483,8 +482,7 @@ void ControlBar::updateContextPurchaseScience()
win = TheWindowManager->winGetWindowFromId( m_contextParent[ CP_PURCHASE_SCIENCE ], TheNameKeyGenerator->nameToKey( "GeneralsExpPoints.wnd:ProgressBarExperience" ) );
if(win)
{
Int progress;
progress = ((player->getSkillPoints() - player->getSkillPointsLevelDown()) * 100) /(player->getSkillPointsLevelUp() - player->getSkillPointsLevelDown());
const Int progress = ((player->getSkillPoints() - player->getSkillPointsLevelDown()) * 100) / (player->getSkillPointsLevelUp() - player->getSkillPointsLevelDown());
GadgetProgressBarSetProgress(win, progress);
}

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -477,14 +477,8 @@ void W3DCommandBarGenExpDraw( GameWindow *window, WinInstanceData *instData )
static const Image *endBar = TheMappedImageCollection->findImageByName("GenExpBarTop1");
static const Image *beginBar = TheMappedImageCollection->findImageByName("GenExpBarBottom1");
static const Image *centerBar = TheMappedImageCollection->findImageByName("GenExpBar1");
Int progress = 0;
Int skillPointsRequired = player->getSkillPointsLevelUp() - player->getSkillPointsLevelDown();

// TheSuperHackers @bugfix Mauller 04/05/2025 Prevent possible division by zero
if ( skillPointsRequired > 0)
{
progress = ( ((player->getSkillPoints() - player->getSkillPointsLevelDown()) * 100) / skillPointsRequired );
}
Int progress = ((player->getSkillPoints() - player->getSkillPointsLevelDown()) * 100) / (player->getSkillPointsLevelUp() - player->getSkillPointsLevelDown());

if(progress <= 0)
return;
Expand Down
15 changes: 15 additions & 0 deletions Generals/Code/GameEngine/Source/Common/RTS/Player.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2593,6 +2593,13 @@ void Player::resetRank()
m_skillPoints = 0;
const RankInfo* nextRank = TheRankInfoStore->getRankInfo(m_rankLevel+1);
m_levelUp = nextRank ? nextRank->m_skillPointsNeeded : INT_MAX;

// TheSuperHackers @bugfix Prevent possible division by zero in the control bar code.
if (m_levelUp == 0)
{
m_levelUp = INT_MAX;
}

m_levelDown = 0;
m_sciences.clear();
m_sciencePurchasePoints = getPlayerTemplate() ? getPlayerTemplate()->getIntrinsicSciencePurchasePoints() : 0;
Expand Down Expand Up @@ -2653,6 +2660,14 @@ Bool Player::setRankLevel(Int newLevel)

const RankInfo* nextRank = TheRankInfoStore->getRankInfo(newLevel + 1);
m_levelUp = nextRank ? nextRank->m_skillPointsNeeded : INT_MAX;

// TheSuperHackers @bugfix Prevent possible division by zero in the control bar code.
if (m_levelUp - m_levelDown == 0)
{
m_levelUp = INT_MAX;
m_levelDown = 0;
}

m_rankLevel = newLevel;

DEBUG_ASSERTCRASH(m_skillPoints >= m_levelDown && m_skillPoints < m_levelUp, ("hmm, wrong"));
Expand Down
15 changes: 15 additions & 0 deletions GeneralsMD/Code/GameEngine/Source/Common/RTS/Player.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2703,6 +2703,13 @@ void Player::resetRank()
m_skillPoints = 0;
const RankInfo* nextRank = TheRankInfoStore->getRankInfo(m_rankLevel+1);
m_levelUp = nextRank ? nextRank->m_skillPointsNeeded : INT_MAX;

// TheSuperHackers @bugfix Prevent possible division by zero in the control bar code.
if (m_levelUp == 0)
{
m_levelUp = INT_MAX;
}

m_levelDown = 0;
m_sciences.clear();
m_sciencePurchasePoints = getPlayerTemplate() ? getPlayerTemplate()->getIntrinsicSciencePurchasePoints() : 0;
Expand Down Expand Up @@ -2763,6 +2770,14 @@ Bool Player::setRankLevel(Int newLevel)

const RankInfo* nextRank = TheRankInfoStore->getRankInfo(newLevel + 1);
m_levelUp = nextRank ? nextRank->m_skillPointsNeeded : INT_MAX;

// TheSuperHackers @bugfix Prevent possible division by zero in the control bar code.
if (m_levelUp - m_levelDown == 0)
{
m_levelUp = INT_MAX;
m_levelDown = 0;
}

m_rankLevel = newLevel;

DEBUG_ASSERTCRASH(m_skillPoints >= m_levelDown && m_skillPoints < m_levelUp, ("hmm, wrong"));
Expand Down
Loading