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12 changes: 10 additions & 2 deletions fgd/bases/BaseClusteredLight.fgd
Original file line number Diff line number Diff line change
Expand Up @@ -20,9 +20,17 @@
[
0: "None"
1: "Static Only"
]
_initialshadowsize(choices) : "Initial Shadow Size" : 3 : "The initial shadow resolution exponent for shadowed lights. Each increment of one doubles both dimensions of the shadowmap, making shadows appear sharper as a result." =
[
1: "1"
2: "2"
3: "3"
4: "4"
5: "5"
6: "6"
7: "7"
]

_initialshadowsize(integer) : "Initial Shadow Size" : 3 : "The initial static shadow resolution exponent. Only relevant for static shadow allocation. Adding 1 to this value doubles both dimensions of the shadowmap."
nearz(float) : "Near Z" : 4.0 : "Near Z for this light. Determines where shadows start to be cast. Inside the nearz radius, the light is still visible, but anything inside it won't cast shadows"

input SetShadowSize(integer) : "Set the size exponent of this light's shadowmap(s)."
Expand Down
2 changes: 1 addition & 1 deletion fgd/point/filter/filter_activator_surfacedata.fgd
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
@FilterClass base(filter_base)
iconsprite("editor/filter_generic.vmt")
iconsprite("editor/l2/filter_activator_surfacedata.vmt")
= filter_activator_surfacedata : "A filter that tests the activator's surface data."
[
filtersurfaceprop[engine](string) : "Surface"
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2 changes: 1 addition & 1 deletion fgd/point/logic/logic_console.fgd
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
@PointClass base(BaseEntityPoint)
iconsprite("editor/logic_console.vmt")
iconsprite("editor/l2/logic_console.vmt")
= logic_console : "Sends messages to the console. Not to be confused with point_clientcommand or point_servercommand."
[
// Keys
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2 changes: 1 addition & 1 deletion fgd/point/math/math_counter_advanced.fgd
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
@PointClass base(BaseEntityPoint, EnableDisable, math_counter)
iconsprite("editor/math_counter_advanced.vmt")
iconsprite("editor/l2/math_counter_advanced.vmt")
= math_counter_advanced : "A special version of math_counter with the ability to perform advanced calculations. " +
"Otherwise functions identically to math_counter."
[
Expand Down
7 changes: 7 additions & 0 deletions hammer/materials/editor/l2/filter_activator_surfacedata.vmt
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
"Sprite"
{
"$spriteorientation" "vp_parallel"
"$spriteorigin" "[ 0.50 0.50 ]"
"$baseTexture" "editor/l2/filter_activator_surfacedata"
"$no_fullbright" 1
}
Binary file not shown.
7 changes: 7 additions & 0 deletions hammer/materials/editor/l2/logic_console.vmt
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
"Sprite"
{
"$spriteorientation" "vp_parallel"
"$spriteorigin" "[ 0.50 0.50 ]"
"$baseTexture" "editor/l2/logic_console"
"$no_fullbright" 1
}
Binary file added hammer/materials/editor/l2/logic_console.vtf
Binary file not shown.
7 changes: 7 additions & 0 deletions hammer/materials/editor/l2/math_counter_advanced.vmt
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
"Sprite"
{
"$spriteorientation" "vp_parallel"
"$spriteorigin" "[ 0.50 0.50 ]"
"$baseTexture" "editor/l2/math_counter_advanced"
"$no_fullbright" 1
}
Binary file not shown.