add Matrix4x3, needed for raytracing intrinsics#391
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Firestar99 merged 1 commit intomainfrom Sep 17, 2025
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eddyb
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Instead of everyone having to implement their own
Matrix4x3, we should just provide one with our#[spirv(matrix)]marker. Even our own tests have to implement their own:rust-gpu/tests/compiletests/ui/spirv-attr/all-builtins.rs
Lines 8 to 15 in d1fce90
Required for #392, as this removes
OpTypeVectorfrom affected intrinsics.