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README.md

oceanFFT - CUDA FFT Ocean Simulation

Description

This sample simulates an Ocean height field using CUFFT Library and renders the result using OpenGL.

Key Concepts

Graphics Interop, Image Processing, CUFFT Library

Supported SM Architectures

SM 5.0 SM 5.2 SM 5.3 SM 6.0 SM 6.1 SM 7.0 SM 7.2 SM 7.5 SM 8.0 SM 8.6 SM 8.7 SM 8.9 SM 9.0

Supported OSes

Linux, Windows

Supported CPU Architecture

x86_64, armv7l

CUDA APIs involved

cudaGraphicsUnmapResources, cudaMemcpy, cudaMalloc, cudaFree, cudaGraphicsResourceGetMappedPointer, cudaCalculateSlopeKernel, cudaGraphicsMapResources, cudaUpdateHeightmapKernel, cudaGraphicsUnregisterResource, cudaGenerateSpectrumKernel, cudaGraphicsGLRegisterBuffer, cudaGetDeviceProperties

Dependencies needed to build/run

X11, OpenGL, Freeglut, GLEW, CUFFT

Prerequisites

Download and install the CUDA Toolkit for your corresponding platform. Make sure the dependencies mentioned in Dependencies section above are installed.

References (for more details)