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RemoteSplitScreen

A client-side mod that allows you to utilize split-screen in online multiplayer, even when you're not the host.

Install

  1. Install SMAPI.
  2. Download RemoteSplitScreen and extract its contents into the Mods folder created within Stardew Valley's root directory.
  3. Launch the game using SMAPI.

Or, alternatively, use Vortex to install this mod.

Usage

Doesn't differ from the base game:

  1. Be connected to a remote host (LAN/Steam/GOG) that has cabin slots free or occupied by your account.
  2. Go to Options and scroll down until you see Start Local Co-Op; click on it.
  3. Press the options/menu key on your additional controller(s).
  4. Create or select a farmhand.

This mod does not prevent using split-screen in a non-online save or when hosting.

Notes

  • The host does not need this mod and will see any additional split-screen players as regular online farmhands with the same account identifier (or IP address for LAN) as the primary player.
    • Some hosts do not like this behaviour or want a single account to take up multiple cabin slots. Please refrain from using this mod if the host does not allow it.
  • Every player in split-screen receives packets (and as such updates to the world and positions) separately due to how split-screen internally works. This includes packets from other split-screen players which have to go to the host and back.
    • This makes delays between split-screen player actions noticeable when looking between screens or when actions play audio depending on your latency to the host.
    • This also means that network usage will be multiplied by the number of split-screen players, but this is not too relevant unless you are on a metered connection.
    • Improvements could possibly be made to sync local players first between all instances, but that gets very complicated and I don't want to mess with that, for now.

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A client-side mod for Stardew Valley that allows you to utilize split-screen in online multiplayer, even when you're not the host.

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