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fffload.cpp
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1488 lines (1298 loc) · 40.8 KB
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#ifdef FFF_HAS_BEEN_FIXED
/*
* fffload - Read .fff patch-description files and load the patches
* they refer to. The routine load_fff_patch is adapted from "load_instrument",
* which is Copyright (C) 1995 Tuukka Toivonen <toivonen@clinet.fi>.
* -- Greg Lee, lee@Hawaii.edu, June, 1997.
* $Id$
*/
#include <sys/types.h>
#include <sys/stat.h>
#include <stdio.h>
#include <fcntl.h>
#include <ctype.h>
#include <errno.h>
#include <unistd.h>
#include <strings.h>
#include <stdlib.h>
#include "config.h"
#include "common.h"
#include "instrum.h"
#include "playmidi.h"
#include "output.h"
#include "controls.h"
#include "resample.h"
#include "tables.h"
#include "filter.h"
extern int32 convert_envelope_rate(uint8);
extern int32 convert_envelope_rate_attack(uint8, uint8);
extern int32 convert_envelope_offset(uint8);
extern int32 convert_tremolo_sweep(uint8);
extern int32 convert_vibrato_sweep(uint8, int32);
extern int32 convert_tremolo_rate(uint8);
extern int32 convert_vibrato_rate(uint8);
#define FFFF 1
#define CPRT 2
#define DATA 4
#define ENVP 8
#define PROG 16
#define PTCH 32
#define LAYR 64
#define WAVE 128
#define ANY_HUNK 255
#define SIZEOF_PROG_HEADER 16
#define SIZEOF_DATA_HEADER 12
static int current_toneset = 0;
static int old_toneset = -1;
static int fsize;
static unsigned char *fff;
struct hunk_type {
int tag;
unsigned char *ptr;
};
struct envp_point {
unsigned short offset, rate;
};
struct envp_rec {
unsigned short nattack, nrelease, sustain_offset,
sustain_rate, release_rate;
unsigned char hirange, pad;
struct envp_point *envp_points_attack;
struct envp_point *envp_points_release;
};
struct envp_type {
unsigned char num_envelopes, flags, mode, index_type;
struct envp_rec *envp_records;
struct envp_type *next;
};
struct wave_type {
unsigned long size, start, loopstart, loopend, mstart, sample_ratio;
unsigned char attenuation, low_note, high_note, format, m_format;
struct wave_type *next_wave;
};
struct TLFO {
unsigned short freq;
short depth, sweep;
unsigned char shape, delay;
};
struct layr_type {
unsigned long id;
unsigned char nwaves, flags, high_range, low_range, pan, pan_freq_scale;
struct TLFO tremolo, vibrato;
unsigned char velocity_mode, attenuation;
unsigned short freq_scale;
unsigned char freq_center, layer_event;
unsigned long penv, venv;
struct layr_type *next;
struct wave_type *waves;
};
static struct hunk_type *hunkit(unsigned char *here, int req);
#define SHGT(a) ( (here[a+1]<<8)|here[a] )
#define LGGT(a) ( (here[a+3]<<24)|(here[a+2]<<16)|(here[a+1]<<8)|here[a] )
static struct hunk_type *global_wave_hunk;
static struct wave_type *make_wave(unsigned char *here, struct hunk_type *me) {
struct wave_type *wave;
struct hunk_type *wave_hunk;
wave = (struct wave_type *)malloc( sizeof(struct wave_type) );
wave->size = LGGT(4);
wave->start = LGGT(8);
wave->loopstart = LGGT(12);
wave->loopend = LGGT(16);
wave->mstart = LGGT(20);
wave->sample_ratio = LGGT(24);
wave->attenuation = here[28];
wave->low_note = here[29];
wave->high_note = here[30];
wave->format = here[31];
wave->m_format = here[32];
if (!me->ptr) {
wave->next_wave = 0;
global_wave_hunk = me;
return(wave);
}
global_wave_hunk = wave_hunk = hunkit(me->ptr, ANY_HUNK);
if (wave_hunk->tag != WAVE) wave->next_wave = 0;
else wave->next_wave = make_wave(me->ptr + 8, wave_hunk);
return(wave);
}
static struct layr_type *make_layr(unsigned char *here, struct hunk_type *me) {
struct layr_type *layr;
struct hunk_type *wave_hunk;
layr = (struct layr_type *)malloc( sizeof(struct layr_type) );
layr->nwaves = here[4];
layr->flags = here[5];
layr->high_range = here[6];
layr->low_range = here[7];
layr->pan = here[8];
layr->pan_freq_scale = here[9];
layr->tremolo.freq = (unsigned short)SHGT(10);
layr->tremolo.depth = (short)SHGT(12);
layr->tremolo.sweep = (short)SHGT(14);
layr->tremolo.shape = here[16];
layr->tremolo.delay = here[17];
layr->vibrato.freq = (unsigned short)SHGT(18);
layr->vibrato.depth = (short)SHGT(20);
layr->vibrato.sweep = (short)SHGT(22);
layr->vibrato.shape = here[24];
layr->vibrato.delay = here[25];
layr->velocity_mode = here[26];
layr->attenuation = here[27];
layr->freq_scale = (unsigned short)SHGT(28);
layr->freq_center = here[30];
layr->layer_event = here[31];
wave_hunk = hunkit(me->ptr, WAVE);
layr->waves = make_wave(me->ptr + 8, wave_hunk);
return(layr);
}
static struct envp_type *make_envp(unsigned char *here) {
struct envp_type *envp;
int i, j, off;
envp = (struct envp_type *)malloc( sizeof(struct envp_type) );
envp->num_envelopes = here[4];
envp->flags = here[5];
envp->mode = here[6];
envp->index_type = here[7];
envp->envp_records = (struct envp_rec *)malloc(
sizeof(struct envp_rec) * envp->num_envelopes );
off = 8;
for (i = 0; i < envp->num_envelopes; i++) {
int na, nr;
na = envp->envp_records[i].nattack = SHGT(off); off += 2;
nr = envp->envp_records[i].nrelease = SHGT(off); off += 2;
envp->envp_records[i].sustain_offset = SHGT(off); off += 2;
envp->envp_records[i].sustain_rate = SHGT(off); off += 2;
envp->envp_records[i].release_rate = SHGT(off); off += 2;
envp->envp_records[i].hirange = here[off]; off++;
envp->envp_records[i].pad = here[off]; off++;
envp->envp_records[i].envp_points_attack = (struct envp_point *)
malloc( sizeof(struct envp_point) * na );
for (j = 0; j < na; j++) {
envp->envp_records[i].envp_points_attack[j].offset = SHGT(off);
off += 2;
envp->envp_records[i].envp_points_attack[j].rate = SHGT(off);
off += 2;
}
envp->envp_records[i].envp_points_release = (struct envp_point *)
malloc( sizeof(struct envp_point) * nr );
for (j = 0; j < nr; j++) {
envp->envp_records[i].envp_points_release[j].offset = SHGT(off);
off += 2;
envp->envp_records[i].envp_points_release[j].rate = SHGT(off);
off += 2;
}
}
return(envp);
}
#define MAX_FFF_FILES 40
static char fff_filename[MAX_FFF_FILES][200];
static char dat_filename[MAX_FFF_FILES][200];
static int dat_opened[MAX_FFF_FILES] = { 0 };
static int f_ix = 0;
static char ptch_data_name[80];
static struct ptch_type {
/*unsigned long id;*/
struct envp_type *envelope;
unsigned short nlayers;
unsigned char layer_mode, exclusion_mode;
unsigned short exclusion_group;
unsigned char effect1, effect1_depth, effect2, effect2_depth;
unsigned char bank, program, file_index;
unsigned long iw_layer;
struct layr_type *layr;
struct ptch_type *next_bank;
} *ptch[256] = { 0 };
static int layr_count = 0;
static struct ptch_type *make_ptch(unsigned char *here, struct hunk_type *patch,
struct envp_type *envelope) {
struct ptch_type *p;
struct hunk_type *layr_hunk;
p = (struct ptch_type*)malloc( sizeof(struct ptch_type) );
p->envelope = envelope;
layr_count = p->nlayers = (unsigned short)SHGT(4);
p->layer_mode = here[6];
p->exclusion_mode = here[7];
p->exclusion_group = (unsigned short)SHGT(8);
p->effect1 = here[10];
p->effect1_depth = here[11];
p->effect2 = here[12];
p->effect2_depth = here[13];
if ((int)here[14] == old_toneset) p->bank = (unsigned char)current_toneset;
else p->bank = here[14];
p->program = here[15];
p->file_index = f_ix;
layr_hunk = hunkit(patch->ptr, LAYR);
p->layr = make_layr(patch->ptr + 8, layr_hunk);
p->next_bank = ptch[p->program];
ptch[p->program] = p;
return(p);
}
static struct hunk_type *hunkit(unsigned char *here, int req) {
int tag = -1;
struct hunk_type *h;
unsigned long offset;
if (!strncmp(here, "FFFF", 4)) tag = FFFF;
else if (!strncmp(here, "CPRT", 4)) tag = CPRT;
else if (!strncmp(here, "DATA", 4)) tag = DATA;
else if (!strncmp(here, "ENVP", 4)) tag = ENVP;
else if (!strncmp(here, "PROG", 4)) tag = PROG;
else if (!strncmp(here, "PTCH", 4)) tag = PTCH;
else if (!strncmp(here, "LAYR", 4)) tag = LAYR;
else if (!strncmp(here, "WAVE", 4)) tag = WAVE;
else {
int i;
fprintf(stderr,"unknown hunk type ");
for (i = 0; i < 4; i++) {
if (here[i] >= 'A' && here[i] <= 'Z') putchar(here[i]);
else fprintf(stderr,"[%d]", here[i]);
}
fprintf(stderr,"\n");
#ifdef ADAGIO
X_EXIT
#else
exit(1);
#endif
}
if (!(req & tag)) {
fprintf(stderr,"requested %d hunk but got %d hunk\n", req, tag);
#ifdef ADAGIO
X_EXIT
#else
exit(1);
#endif
}
h = (struct hunk_type *)malloc( sizeof(struct hunk_type) );
if (!h) {
fprintf(stderr,"out of mem!\n");
#ifdef ADAGIO
X_EXIT
#else
exit(1);
#endif
}
h->tag = tag;
offset = (unsigned long)LGGT(4);
if (here - fff + offset + 8 >= (unsigned long)fsize) h->ptr = 0;
else h->ptr = here + offset + 8;
return h;
}
/* Following depends on ENVP hunk preceding corresponding PROG hunk.
*/
static int make_hunks(unsigned char *start) {
int cnt = 0;
unsigned char *next, *prev;
struct hunk_type *patch, *hunk;
struct envp_type *envelope, *next_envelope, *last_envelope=0;
struct ptch_type *p;
struct layr_type *dangle, *last_layr=0;
envelope = 0;
next = start;
while (next) {
hunk = hunkit(next, DATA|ENVP|PROG|LAYR|WAVE);
prev = next;
next = hunk->ptr;
if (hunk->tag == PROG) {
patch = hunkit(prev + SIZEOF_PROG_HEADER, PTCH);
if (!envelope) {
fprintf(stderr,"strange hunk order!\n");
#ifdef ADAGIO
X_EXIT
#else
exit(1);
#endif
}
p = make_ptch(prev + SIZEOF_PROG_HEADER + 8, patch, envelope);
last_layr = p->layr;
last_layr->next = 0;
envelope = 0;
}
else if (hunk->tag == DATA)
strlcpy(ptch_data_name, prev + SIZEOF_DATA_HEADER, sizeof(ptch_data_name));
else if (hunk->tag == ENVP) {
last_layr = 0;
next_envelope = make_envp(prev + 8);
next_envelope->next = 0;
if (!envelope) {
envelope = next_envelope;
last_envelope = envelope;
}
else {
last_envelope->next = next_envelope;
last_envelope = next_envelope;
}
}
else if (hunk->tag == LAYR) {
dangle = make_layr(prev + 8, hunk);
dangle->next = 0;
if (last_layr && layr_count > 1) {
last_layr->next = dangle;
last_layr = dangle;
layr_count--;
}
else fprintf(stderr,"\nFound dangling LAYR in .fff file.\n\n");
next = global_wave_hunk->ptr;
}
else if (hunk->tag == WAVE) {
fprintf(stderr,"Found stray WAVE in .fff file.\n");
}
cnt++;
}
return(cnt);
}
int loadfff(char * filename, int bank, int oldbank) {
int cnt;
struct stat info;
struct hunk_type *ffff_hunk, *cprt_hunk;
static int f = 0;
char tmpnm[200];
#ifdef ADAGIO
if (tracing) printf("loadfff(%s,bank=%d)\n", filename, bank);
#else
ctl->cmsg(CMSG_INFO, VERB_NOISY, "Loading fff file %s", filename);
#endif
if (!filename) return(1);
if (filename[0] == '/' || (filename[0] == '.' && filename[1] == '/'))
strlcpy(tmpnm, filename, sizeof(tmpnm));
else {
strlcpy(tmpnm, TIMID_DIR, sizeof(tmpnm));
strlcat(tmpnm, "/", sizeof(tmpnm));
strlcat(tmpnm, filename, sizeof(tmpnm));
}
if (strcmp(".fff", tmpnm + strlen(tmpnm) - 4))
strlcat(tmpnm,".fff", sizeof(tmpnm));
for (cnt = f_ix - 1; cnt >= 0; cnt--) if (!strcmp(tmpnm, fff_filename[cnt]))
return(0);
if (stat(tmpnm, &info)) {
perror(tmpnm);
f = -1;
return (1);
}
f = open(tmpnm, O_RDONLY, 0);
if (f < 0) {
perror(tmpnm);
return(1);
}
fff = (unsigned char *)malloc(info.st_size);
if (!fff) {
perror("malloc");
f = -1;
return(1);
}
fsize = read(f, fff, info.st_size);
if (fsize < info.st_size) {
perror(tmpnm);
close(f);
free(fff);
return(1);
}
close(f);
ffff_hunk = hunkit(fff, FFFF);
if (!ffff_hunk) {
fprintf(stderr,"Couldn't even get FFFF hunk.\n");
f = -1;
return(1);
}
if (ffff_hunk->tag != FFFF) {
fprintf(stderr,"First hunk is wrong type (%d).\n", ffff_hunk->tag);
f = -1;
return(1);
}
if (ffff_hunk->ptr) {
fprintf(stderr,"Looks like multiple FFFF hunks here ...\n");
fprintf(stderr," I'll just do the first one.\n");
}
current_toneset = bank & 0x7f;
old_toneset = oldbank;
cprt_hunk = hunkit(fff + 8, CPRT);
cnt = make_hunks(cprt_hunk->ptr);
strlcpy(fff_filename[f_ix], tmpnm, sizeof(fff_filename[f_ix]));
{ int i = strlen(tmpnm);
while ( i && tmpnm[--i] != '/' ) ;
tmpnm[++i] = '\0';
strlcat(tmpnm, ptch_data_name, sizeof(tmpnm));
}
strlcpy(dat_filename[f_ix], tmpnm, sizeof(dat_filename[f_ix]));
f_ix++;
free(fff);
return(0);
}
#ifdef ADAGIO
int fff_test(int prog, int bank)
{
struct ptch_type *p;
if (!(p=ptch[prog])) return(0);
bank &= 0x7f;
while (p->bank != bank && p->next_bank) p = p->next_bank;
return (p->bank == bank);
}
#endif
#define LEFT_SIDE 0
#define RIGHT_SIDE 1
#ifndef USEENV_FLAG
#define USEENV_FLAG 0x16
#endif
#ifdef ADAGIO
InstrumentLayer *load_fff_patch(int prog, int tpgm, int reverb, int main_volume) {
extern int next_wave_prog;
int amp=-1, note_to_use, strip_loop, strip_envelope, strip_tail, bank, newmode;
int percussion;
char *name;
#else
InstrumentLayer *load_fff_patch(char *name, int prog, int bank, int percussion,
int panning, int amp, int note_to_use,
int strip_loop, int strip_envelope,
int strip_tail) {
#endif
InstrumentLayer *lp;
Instrument *ip;
Sample *sp;
int i;
uint32 cnt;
unsigned char mode;
struct ptch_type *p;
struct envp_type *e;
struct layr_type *l;
struct wave_type *w;
int f, d_ix;
int current_side = LEFT_SIDE;
#ifdef ADAGIO
if (!(gus_voice[tpgm].keep & FFF_FLAG)) return(0);
if (tracing) printf("load_fff_patch(prog=%d,tpgm=%d,reverb=%d,main_volume=%d) keep 0x%02X\n",
prog,tpgm,reverb,main_volume, gus_voice[tpgm].keep);
#endif
if (!(p=ptch[prog])) return(0);
#ifdef ADAGIO
name = gus_voice[tpgm].vname;
percussion = (prog >= 128);
bank = gus_voice[tpgm].bank & 0x7f;
newmode = gus_voice[tpgm].modes;
#endif
while (p->bank != bank && p->next_bank) p = p->next_bank;
if (p->bank != bank) return(0);
#ifdef ADAGIO
if (prog < 128) note_to_use = prog;
else note_to_use = prog - 128;
#endif
d_ix = p->file_index;
f = dat_opened[d_ix];
if (f < 0) return(0);
if (!f) {
f = open(dat_filename[d_ix], O_RDONLY, 0);
dat_opened[d_ix] = f;
if (f < 0) {
perror(dat_filename[d_ix]);
return(0);
}
}
ctl->cmsg(CMSG_INFO, VERB_NOISY, "Loading%s %s[%d,%d] from %s",
(p->nlayers == 2)? " stereo" : "",
name, (percussion)? prog-128 : prog, bank,
dat_filename[d_ix]);
#ifdef FFFDEBUG
printf("patch for prog %d, note %d:\n", prog, note);
#endif
e = p->envelope;
l = p->layr;
if (!l->nwaves) return(0);
ip = (Instrument *)safe_malloc(sizeof(Instrument));
lp=(InstrumentLayer *)safe_malloc(sizeof(InstrumentLayer));
lp->lo = 0;
lp->hi = 127;
lp->instrument = ip;
lp->next = 0;
#ifdef ADAGIO
gus_voice[tpgm].loaded |= DSP_MASK;
gus_voice[tpgm].prog = next_wave_prog++;
#endif
/* back here to load right part of a stereo patch */
other_side:
ip->type = INST_GUS;
ip->samples = l->nwaves;
ip->sample = (Sample *)malloc(sizeof(Sample) * ip->samples);
if (current_side == LEFT_SIDE) {
ip->left_samples = ip->samples;
ip->left_sample = ip->sample;
ip->right_samples = 0;
ip->right_sample = 0;
} else {
ip->right_samples = ip->samples;
ip->right_sample = ip->sample;
}
w = l->waves;
for (i = 0; i < ip->samples; i++) {
int v;
for (v = 0; v < ip->samples && v < e->num_envelopes ; v++)
if (e->envp_records[v].hirange >= w->high_note) break;
sp=&(ip->sample[i]);
sp->data_length = w->size;
sp->loop_start = w->loopstart >> 4;
sp->loop_end = w->loopend >> 4;
#ifdef FFFDEBUG
printf("data_length %ld, loop_start %ld, loop_end %ld\n",
sp->data_length, sp->loop_start, sp->loop_end);
#endif
sp->sample_rate = 44100;
sp->freq_center = l->freq_center;
sp->freq_scale = l->freq_scale;
#ifdef ADAGIO
if (prog > 127 && gus_voice[tpgm].fix_key) {
sp->freq_scale = 0;
note_to_use = sp->freq_center = gus_voice[tpgm].fix_key;
}
else if (!sp->freq_scale) gus_voice[tpgm].fix_key = sp->freq_center;
#endif
if (prog > 127 && l->freq_scale == 1024) {
/* for the SoundCanvas patch set, we should play the prog # */
sp->freq_scale = 0;
sp->freq_center = note_to_use;
}
#ifdef ADAGIO
if (gus_voice[tpgm].trnsps && current_side == LEFT_SIDE)
sp->freq_center += gus_voice[tpgm].trnsps - 64;
if (gus_voice[tpgm].right_trnsps && current_side == RIGHT_SIDE)
sp->freq_center += gus_voice[tpgm].right_trnsps - 64;
#endif
if (sp->freq_scale) {
note_to_use = -1;
sp->low_freq = freq_table[w->low_note];
sp->high_freq = freq_table[w->high_note];
} else {
/* for the time being, the note_to_play logic for percussion is disabled,
* and freq for note will be determined by freq_center */
note_to_use = sp->freq_center;
sp->low_freq = sp->high_freq = freq_table[note_to_use];
}
sp->root_freq = w->sample_ratio;
#ifdef FFFDEBUG
printf("sample_rate %ld, low_freq %ld, high_freq %ld, root_freq %ld\n",
sp->sample_rate, sp->low_freq, sp->high_freq, sp->root_freq);
#endif
sp->attenuation = 0x7f & (l->attenuation + w->attenuation);
sp->panning = l->pan;
for (v=ATTACK; v<DELAY; v++)
{
sp->modulation_rate[v]=0;
sp->modulation_offset[v]=0;
}
sp->modulation_rate[DELAY] = sp->modulation_offset[DELAY] = 0;
sp->modEnvToFilterFc=0;
sp->modEnvToPitch=0;
sp->resonance=0;
sp->cutoff_freq=0;
sp->reverberation=0;
sp->chorusdepth=0;
sp->exclusiveClass=0;
sp->keyToModEnvHold=0;
sp->keyToModEnvDecay=0;
sp->keyToVolEnvHold=0;
sp->keyToVolEnvDecay=0;
sp->lfo_sweep_increment = 0;
sp->lfo_phase_increment = 0;
sp->modLfoToFilterFc = 0;
sp->vibrato_delay = 0;
if (!l->tremolo.freq || !l->tremolo.depth)
{
sp->tremolo_sweep_increment=
sp->tremolo_phase_increment=sp->tremolo_depth=0;
}
else
{
sp->tremolo_sweep_increment=convert_tremolo_sweep(l->tremolo.sweep);
sp->tremolo_phase_increment=convert_tremolo_rate(l->tremolo.freq/4);
sp->tremolo_depth=l->tremolo.depth;
}
if (!l->vibrato.freq || !l->vibrato.depth)
{
sp->vibrato_sweep_increment=
sp->vibrato_control_ratio=sp->vibrato_depth=0;
}
else
{
sp->vibrato_control_ratio=convert_vibrato_rate(l->vibrato.freq/4);
sp->vibrato_sweep_increment=
convert_vibrato_sweep(l->vibrato.sweep,
(int32)sp->vibrato_control_ratio);
sp->vibrato_depth=l->vibrato.depth;
}
mode = MODES_ENVELOPE;
if (e->mode == 2) mode |= MODES_SUSTAIN;
else if (e->mode == 1) mode |= MODES_FAST_RELEASE;
if (!(w->format & 1)) mode |= MODES_16BIT;
if (!(w->format & 2)) mode |= MODES_UNSIGNED;
/* bit pos. for REVERSE and PINGPONG are inverted ? */
if (!(w->format & 4)) mode |= MODES_REVERSE;
if (w->format & 8) mode |= MODES_LOOPING;
if (w->format & 16) mode |= MODES_PINGPONG;
if (w->format & 32) {
fprintf(stderr, "can't handle uLaw wave data\n");
#ifdef ADAGIO
gus_voice[tpgm].loaded = 0;
#endif
return(0);
}
sp->modes = mode;
/**
I think it's better to adjust the envelopes, somehow. Now, loops and
envelopes are only stripped by specific request in config file.
if (note_to_use >= 0) {
strip_loop = 1;
strip_envelope = 1;
}
**/
#define STRIP_PERCUSSION
#ifdef ADAGIO
#ifndef STRIP_PERCUSSION
strip_loop = strip_envelope = strip_tail = 0;
#endif
if (!i && current_side == LEFT_SIDE) {
gus_voice[tpgm].vibrato_sweep = l->vibrato.sweep;
gus_voice[tpgm].vibrato_rate = l->vibrato.freq;
gus_voice[tpgm].vibrato_depth = l->vibrato.depth;
if (!newmode) gus_voice[tpgm].modes = sp->modes;
}
if (newmode) sp->modes = newmode;
amp = gus_voice[tpgm].volume;
if (gus_voice[tpgm].strip & LOOPS_FLAG) strip_loop = 1;
if (gus_voice[tpgm].strip & ENVELOPE_FLAG) strip_envelope = 1;
if (gus_voice[tpgm].strip & TAIL_FLAG) strip_tail = 1;
if (gus_voice[tpgm].keep & LOOPS_FLAG) strip_loop = 0;
if (gus_voice[tpgm].keep & ENVELOPE_FLAG) strip_envelope = 0;
if (gus_voice[tpgm].keep & TAIL_FLAG) strip_tail = 0;
#endif /* ADAGIO */
/* next is taken literally from timidity routine */
/* Mark this as a fixed-pitch instrument if such a deed is desired. */
if (note_to_use!=-1)
sp->note_to_use=(uint8)(note_to_use);
else
sp->note_to_use=0;
/* seashore.pat in the Midia patch set has no Sustain. I don't
understand why, and fixing it by adding the Sustain flag to
all looped patches probably breaks something else. We do it
anyway. */
#if 0
if (sp->modes & MODES_LOOPING)
sp->modes |= MODES_SUSTAIN;
#endif
/** debug -- How is strip_loop set to 1 here??? **/
/**if (!percussion) strip_loop = 0;*/
/* if (sp->loop_start < 0) strip_loop = 1; */
if (sp->loop_end > sp->data_length) strip_loop = 1;
if (sp->loop_start >= sp->loop_end) strip_loop = 1;
if (!percussion && strip_loop == 1) {
fprintf(stderr, "loop start %lu, loop end %lu, datalength %lu\n",
sp->loop_start, sp->loop_end, sp->data_length);
}
/* Strip any loops and envelopes we're permitted to */
if ((strip_loop==1) &&
(sp->modes & (MODES_SUSTAIN | MODES_LOOPING |
MODES_PINGPONG | MODES_REVERSE)))
{
ctl->cmsg(CMSG_INFO, VERB_DEBUG, " - Removing loop and/or sustain");
sp->modes &=~(MODES_SUSTAIN | MODES_LOOPING |
MODES_PINGPONG | MODES_REVERSE);
}
if (strip_envelope==1)
{
if (sp->modes & MODES_ENVELOPE)
ctl->cmsg(CMSG_INFO, VERB_DEBUG, " - Removing envelope");
sp->modes &= ~MODES_ENVELOPE;
}
else if (strip_envelope != 0)
{
/* Have to make a guess. */
if (!(sp->modes & (MODES_LOOPING | MODES_PINGPONG | MODES_REVERSE)))
{
/* No loop? Then what's there to sustain? No envelope needed
either... */
sp->modes &= ~(MODES_SUSTAIN|MODES_ENVELOPE);
ctl->cmsg(CMSG_INFO, VERB_DEBUG,
" - No loop, removing sustain and envelope");
}
#ifndef ADAGIO
else if (!(sp->modes & MODES_SUSTAIN))
{
/* No sustain? Then no envelope. I don't know if this is
justified, but patches without sustain usually don't need the
envelope either... at least the Gravis ones. They're mostly
drums. I think. */
sp->modes &= ~MODES_ENVELOPE;
ctl->cmsg(CMSG_INFO, VERB_DEBUG,
" - No sustain, removing envelope");
}
#endif /* ADAGIO */
}
#define ENV_FS
#define MIR_R 40
/*#define MIR_R 40*/
/* Magic Increase Release_Rate */
{
/* Take up to 6 rate/offset pairs from envelope points;
* if there are fewer than 6, go to offset=8 at the specified
* release rate + an ad hoc adjustment MIR_R to speed up
* percussion releases.
*/
int j, k, na, nr, so, sr;
na = e->envp_records[v].nattack;
nr = e->envp_records[v].nrelease;
so = e->envp_records[v].sustain_offset;
sr = e->envp_records[v].sustain_rate;
j = 0;
#ifdef NO_ENV_FILL
if (na + nr < 2)
sp->modes &= ~MODES_ENVELOPE;
#endif
if (!na) {
sp->envelope_offset[j] = 255;
sp->envelope_rate[j] = 63;
j++;
} else
for (k = 0; k < na && j < 6; k++,j++) {
sp->envelope_offset[j] = e->envp_records[v].envp_points_attack[k].offset;
sp->envelope_rate[j] = e->envp_records[v].envp_points_attack[k].rate;
}
#ifdef ENV_FS
for (; j < 3; j++) {
sp->envelope_offset[j] = (na)? e->envp_records[v].envp_points_attack[na-1].offset : 245;
sp->envelope_rate[j] = 193;
}
#endif
if (!nr) {
sp->envelope_offset[j] = 8;
sp->envelope_rate[j] = 63;
/* sp->envelope_rate[j] = 193 ; */
/*if (prog > 127) sp->envelope_rate[j] = 193;
else sp->envelope_rate[j] = e->envp_records[v].sustain_rate;*/
j++;
} else
for (k = 0; k < nr && j < 6; k++,j++) {
sp->envelope_offset[j] = e->envp_records[v].envp_points_release[k].offset;
sp->envelope_rate[j] = e->envp_records[v].envp_points_release[k].rate;
}
#ifdef ENV_FS
for (; j < 6; j++) {
sp->envelope_offset[j] = (nr)? e->envp_records[v].envp_points_release[nr-1].offset : 8;
/*sp->envelope_rate[j] = 193;*/
sp->envelope_rate[j] = 63;
}
#endif
#define ZERO_OFFSET 8
#ifndef ENV_FS
for (; j < 6; j++) {
sp->envelope_offset[j] = ZERO_OFFSET;
sp->envelope_rate[j] = e->envp_records[v].release_rate+MIR_R;
}
#endif
#ifdef ADAGIO
for (j = 0; j < 6; j++) {
if (gus_voice[tpgm].keep & USEENV_FLAG) {
sp->envelope_offset[j] = gus_voice[tpgm].envelope_offset[j];
sp->envelope_rate[j] = gus_voice[tpgm].envelope_rate[j];
}
else if (!i && current_side == LEFT_SIDE) {
gus_voice[tpgm].envelope_offset[j] = sp->envelope_offset[j];
gus_voice[tpgm].envelope_rate[j] = sp->envelope_rate[j];
}
}
#ifdef REV_E_ADJUST
if (reverb && prog < 120) {
int r = reverb;
int dec = sp->envelope_rate[2];
r = (127 - r) / 6;
if (r < 0) r = 0;
if (r > 28) r = 28;
r += dec & 0x3f;
if (r > 63) r = 63;
dec = (dec & 0xc0) | r;
sp->envelope_rate[2] = dec;
#if 0
r = reverb;
if (r > 127) r = 127;
if (prog < 120) sp->envelope_rate[3] = (2<<6) | (12 - (r>>4));
else if (prog > 127) sp->envelope_rate[1] = (3<<6) | (63 - (r>>1));
#endif
}
#endif /* REV_E_ADJUST */
#ifdef VOL_E_ADJUST
#define VR_NUM 2
#define VR_DEN 3
for (j = 0; j < 6; j++) {
int voff, poff;
voff = sp->envelope_offset[j];
poff = 2 + main_volume + 63 + gus_voice[tpgm].volume / 2;
voff = ((poff + VR_NUM*256) * voff + VR_DEN*128) / (VR_DEN*256);
sp->envelope_offset[j] = voff;
}
#endif /* VOL_E_ADJUST */
#endif /* ADAGIO */
/******debug*********
if (prog==67)
for (j = 0; j < 6; j++) {
printf("\t%d: rate %ld offset %ld\n", j, sp->envelope_rate[j], sp->envelope_offset[j]);
}
******debug*********/
for (j = 0; j < 6; j++) {
sp->envelope_offset[j] = convert_envelope_offset(sp->envelope_offset[j]);
sp->envelope_rate[j] =
(j<3)? convert_envelope_rate_attack(sp->envelope_rate[j], 11) :
convert_envelope_rate(sp->envelope_rate[j]);
}
}
sp->data = (sample_t *)safe_malloc( 2 * w->size );
if (lseek(f, (off_t)w->start, SEEK_SET) == -1) {
perror("bad seek in data file");
#ifdef ADAGIO
gus_voice[tpgm].loaded = 0;
#endif
return (0);
}
cnt = read(f, sp->data, 2 * w->size);
#ifdef FFFDEBUG
printf("read %d byte sample\n", cnt);
#endif
if (cnt != 2 * w->size) {
perror("bad read of data file");
fprintf(stderr, "read %d bytes of desired %ld at offset %ld\n",
cnt, 2 * w->size, w->start);
#ifdef ADAGIO
gus_voice[tpgm].loaded = 0;
#endif
return(0);
}
if (!(sp->modes & MODES_16BIT)) /* convert to 16-bit data */
{
int32 i=sp->data_length;
uint8 *cp=(uint8 *)(sp->data);
uint16 *tmp,*new;
tmp=new=safe_malloc(sp->data_length*2);
while (i--)
*tmp++ = (uint16)(*cp++) << 8;
cp=(uint8 *)(sp->data);
sp->data = (sample_t *)new;
free(cp);
sp->data_length *= 2;
sp->loop_start *= 2;
sp->loop_end *= 2;
}
#ifndef LITTLE_ENDIAN
else
/* convert to machine byte order */
{
int32 i=w->size;
int16 *tmp=(int16 *)sp->data,s;
while (i--)
{
s=LE_SHORT(*tmp);
*tmp++=s;
}
}