Unreal Engine #1103
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kuldeeprajput-dev
Jeyasuriya-pillai
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How can I reduce polygon count in game models without losing too much visual quality in Unreal Engine? |
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Answered by
kuldeeprajput-dev
Jun 25, 2026
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Use LODs to reduce polygon count based on camera distance. You can also remove hidden faces, use normal maps for detail, and bake high-poly details into textures. In UE5, Nanite can also help with heavy meshes while keeping good visual quality. |
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Use LODs to reduce polygon count based on camera distance. You can also remove hidden faces, use normal maps for detail, and bake high-poly details into textures.
In UE5, Nanite can also help with heavy meshes while keeping good visual quality.