diff --git a/frontend/docs/scripting/functions/GetVehicleHydraReactorAngle.md b/frontend/docs/scripting/functions/GetVehicleHydraReactorAngle.md index 0048f00b51e..1f5b5e2456f 100644 --- a/frontend/docs/scripting/functions/GetVehicleHydraReactorAngle.md +++ b/frontend/docs/scripting/functions/GetVehicleHydraReactorAngle.md @@ -23,6 +23,14 @@ Gets the hydra reactor angle of the vehicle. new reactorAngle = GetVehicleHydraReactorAngle(vehicleid); ``` +## Notes + +:::tip + +The default value is 5000 if the angle hasn’t changed, and 0 if it is fully up. Otherwise, it seems to be returning random values. + +::: + ## Related Functions - [GetPlayerHydraReactorAngle](GetPlayerHydraReactorAngle): Gets the reactor angle of the player's hydra.