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privateval bridgeRange by setting("Bridge Range", 5, 0..5, 1, "The range at which blocks can be placed to help build support for the player", unit =" blocks").group(Group.General)
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privateval onlyBelow by setting("Only Below", true, "Restricts bridging to only below the player to avoid place spam if it's impossible to reach the supporting position") { bridgeRange >0 }.group(Group.General)
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privateval descend by setting("Descend", KeyCode.Unbound, "Lower the place position by one to allow the player to lower y level").group(Group.General)
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privateval descendAmount by setting("Descend Amount", 1, 1..5, 1, "The amount to lower the place position by when descending", unit =" blocks") { descend !=KeyCode.Unbound }.group(Group.General)
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privateval descendAmount by setting("Descend Amount", 1, 1..5, 1, "The amount to lower the place position by when descending", unit =" blocks") { descend !=Bind.Empty }.group(Group.General)
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