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SOLVED TextMeshProUGUI Problem, i fix something; If your text duplicate or translate a little after what just translate, just put "HandleRichText=False" #843

@Prhoeas

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@Prhoeas

"HandleRichText=False"

OH MY i solved something and i want share it, if you have the same problem:

  • Text translate again from your own lenguage, and create duplicate dialogs and you need translate and translate.
  • Dialog just "skip" and just show last part of it. Like; complete dialog "great, time to bake i must clic the prep station" but just show it 1s and later just "clic the prep station" and then plugin translate that last and you must translate it again.
    My issues problem was TAGS / Rich Text. Game get crazy couse of them. Just put False to "HandleRichText=False"
    You can leave tags now, but now:
    now im solving why text delay for translate the text with tags. Text with no tags appare instant. Idk why.

Pd: Sorry my english is bad

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