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premake5.lua
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77 lines (67 loc) · 2.26 KB
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workspace "debugmenu"
configurations { "Release", "Debug" }
location "build"
files { "src/*.*" }
project "debugmenu_III"
kind "SharedLib"
language "C++"
targetdir "bin/%{cfg.buildcfg}"
targetextension ".dll"
characterset ("MBCS")
defines { "GTA3" }
includedirs { os.getenv("RWSDK33") }
filter "configurations:Debug"
defines { "DEBUG" }
symbols "On"
debugdir "C:/Users/aap/games/gta3"
debugcommand "C:/Users/aap/games/gta3/gta3.exe"
postbuildcommands "copy /y \"$(TargetPath)\" \"C:\\Users\\aap\\games\\gta3\\debugmenu.dll\""
filter "configurations:Release"
defines { "NDEBUG" }
optimize "On"
flags { "StaticRuntime" }
debugdir "C:/Users/aap/games/gta3"
debugcommand "C:/Users/aap/games/gta3/gta3.exe"
postbuildcommands "copy /y \"$(TargetPath)\" \"C:\\Users\\aap\\games\\gta3\\debugmenu.dll\""
project "debugmenu_VC"
kind "SharedLib"
language "C++"
targetdir "bin/%{cfg.buildcfg}"
targetextension ".dll"
characterset ("MBCS")
defines { "GTAVC" }
includedirs { os.getenv("RWSDK34") }
filter "configurations:Debug"
defines { "DEBUG" }
symbols "On"
debugdir "C:/Users/aap/games/gtavc"
debugcommand "C:/Users/aap/games/gtavc/gta_vc.exe"
postbuildcommands "copy /y \"$(TargetPath)\" \"C:\\Users\\aap\\games\\gtavc\\debugmenu.dll\""
filter "configurations:Release"
defines { "NDEBUG" }
optimize "On"
flags { "StaticRuntime" }
debugdir "C:/Users/aap/games/gtavc"
debugcommand "C:/Users/aap/games/gtavc/gta_vc.exe"
postbuildcommands "copy /y \"$(TargetPath)\" \"C:\\Users\\aap\\games\\gtavc\\debugmenu.dll\""
project "debugmenu_SA"
kind "SharedLib"
language "C++"
targetdir "bin/%{cfg.buildcfg}"
targetextension ".dll"
characterset ("MBCS")
defines { "GTASA" }
includedirs { os.getenv("RWSDK36") }
filter "configurations:Debug"
defines { "DEBUG" }
symbols "On"
debugdir "C:/Users/aap/games/gtasa"
debugcommand "C:/Users/aap/games/gtasa/gta_sa.exe"
postbuildcommands "copy /y \"$(TargetPath)\" \"C:\\Users\\aap\\games\\gtasa\\debugmenu.dll\""
filter "configurations:Release"
defines { "NDEBUG" }
optimize "On"
flags { "StaticRuntime" }
debugdir "C:/Users/aap/games/gtasa"
debugcommand "C:/Users/aap/games/gtasa/gta_sa.exe"
postbuildcommands "copy /y \"$(TargetPath)\" \"C:\\Users\\aap\\games\\gtasa\\debugmenu.dll\""