From 6b9b6f38d2ae5e1dfa30f87f42ee991923114a38 Mon Sep 17 00:00:00 2001 From: Thour Date: Wed, 22 Apr 2026 03:53:43 +0530 Subject: [PATCH] Fix connection initialization order in UDP client --- .../clientlib/steamnetworkingsockets_udp.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_udp.cpp b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_udp.cpp index d0fc7b2e..b770de60 100644 --- a/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_udp.cpp +++ b/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_udp.cpp @@ -1870,8 +1870,8 @@ bool CSteamNetworkConnectionlocalhostLoopback::APICreateSocketPair( CSteamNetwor SteamDatagramErrMsg errMsg; - pConn[1] = new CSteamNetworkConnectionlocalhostLoopback( pSteamNetworkingSocketsInterface, pIdentity[0], scopeLock[0] ); - pConn[0] = new CSteamNetworkConnectionlocalhostLoopback( pSteamNetworkingSocketsInterface, pIdentity[1], scopeLock[1] ); + pConn[0] = new CSteamNetworkConnectionlocalhostLoopback( pSteamNetworkingSocketsInterface, pIdentity[0], scopeLock[0] ); + pConn[1] = new CSteamNetworkConnectionlocalhostLoopback( pSteamNetworkingSocketsInterface, pIdentity[1], scopeLock[1] ); if ( !pConn[0] || !pConn[1] ) { failed: