|
| 1 | +const SearchingAlgorithms = [ |
| 2 | + { |
| 3 | + id: 'linear-search', |
| 4 | + name: '线性搜索', |
| 5 | + description: '线性搜索从数组的第一个元素开始,逐个检查每个元素,直到找到目标值或遍历完整个数组。', |
| 6 | + timeComplexity: 'O(n)', |
| 7 | + spaceComplexity: 'O(1)', |
| 8 | + difficulty: 1, |
| 9 | + init: function() { |
| 10 | + this.array = generateRandomArray(10, 50); |
| 11 | + this.target = this.array[Math.floor(Math.random() * this.array.length)]; |
| 12 | + createArrayDisplay(this.array); |
| 13 | + document.getElementById('step-info').textContent = `查找目标: ${this.target}`; |
| 14 | + }, |
| 15 | + run: function() { |
| 16 | + const arr = this.array; |
| 17 | + const target = this.target; |
| 18 | + |
| 19 | + for (let i = 0; i < arr.length; i++) { |
| 20 | + GameState.animationSteps.push({ |
| 21 | + type: 'custom', |
| 22 | + action: () => { |
| 23 | + const items = document.querySelectorAll('.array-item'); |
| 24 | + items.forEach(item => item.classList.remove('highlight', 'searching', 'found')); |
| 25 | + items[i].classList.add('searching'); |
| 26 | + document.getElementById('step-info').textContent = `检查位置 ${i}: ${arr[i]} ${arr[i] === target ? '= 目标!' : '≠ 目标'}`; |
| 27 | + } |
| 28 | + }); |
| 29 | + |
| 30 | + if (arr[i] === target) { |
| 31 | + GameState.animationSteps.push({ |
| 32 | + type: 'custom', |
| 33 | + action: () => { |
| 34 | + const items = document.querySelectorAll('.array-item'); |
| 35 | + items[i].classList.remove('searching'); |
| 36 | + items[i].classList.add('found'); |
| 37 | + document.getElementById('step-info').textContent = `找到目标 ${target} 在位置 ${i}!`; |
| 38 | + } |
| 39 | + }); |
| 40 | + break; |
| 41 | + } |
| 42 | + } |
| 43 | + |
| 44 | + runAnimation(); |
| 45 | + }, |
| 46 | + challenge: { |
| 47 | + question: '线性搜索最坏情况下需要比较多少次?', |
| 48 | + options: ['1次', 'n/2次', 'n次', 'log n次'], |
| 49 | + correct: 2 |
| 50 | + } |
| 51 | + }, |
| 52 | + { |
| 53 | + id: 'binary-search', |
| 54 | + name: '二分搜索', |
| 55 | + description: '二分搜索在有序数组中查找目标值,每次将搜索范围缩小一半。', |
| 56 | + timeComplexity: 'O(log n)', |
| 57 | + spaceComplexity: 'O(1)', |
| 58 | + difficulty: 1, |
| 59 | + init: function() { |
| 60 | + this.array = Array.from({ length: 15 }, (_, i) => (i + 1) * 3); |
| 61 | + this.target = this.array[Math.floor(Math.random() * this.array.length)]; |
| 62 | + createArrayDisplay(this.array); |
| 63 | + document.getElementById('step-info').textContent = `查找目标: ${this.target}`; |
| 64 | + }, |
| 65 | + run: function() { |
| 66 | + const arr = this.array; |
| 67 | + const target = this.target; |
| 68 | + let left = 0, right = arr.length - 1; |
| 69 | + |
| 70 | + while (left <= right) { |
| 71 | + const mid = Math.floor((left + right) / 2); |
| 72 | + |
| 73 | + GameState.animationSteps.push({ |
| 74 | + type: 'custom', |
| 75 | + action: () => { |
| 76 | + const items = document.querySelectorAll('.array-item'); |
| 77 | + items.forEach(item => item.classList.remove('highlight', 'searching', 'found')); |
| 78 | + for (let i = left; i <= right; i++) { |
| 79 | + items[i].classList.add('highlight'); |
| 80 | + } |
| 81 | + items[mid].classList.remove('highlight'); |
| 82 | + items[mid].classList.add('searching'); |
| 83 | + document.getElementById('step-info').textContent = |
| 84 | + `搜索范围: [${left}, ${right}], 中间位置: ${mid}, 值: ${arr[mid]}`; |
| 85 | + } |
| 86 | + }); |
| 87 | + |
| 88 | + if (arr[mid] === target) { |
| 89 | + GameState.animationSteps.push({ |
| 90 | + type: 'custom', |
| 91 | + action: () => { |
| 92 | + const items = document.querySelectorAll('.array-item'); |
| 93 | + items.forEach(item => item.classList.remove('highlight', 'searching')); |
| 94 | + items[mid].classList.add('found'); |
| 95 | + document.getElementById('step-info').textContent = `找到目标 ${target} 在位置 ${mid}!`; |
| 96 | + } |
| 97 | + }); |
| 98 | + break; |
| 99 | + } else if (arr[mid] < target) { |
| 100 | + GameState.animationSteps.push({ |
| 101 | + type: 'custom', |
| 102 | + action: () => { |
| 103 | + document.getElementById('step-info').textContent = |
| 104 | + `${arr[mid]} < ${target}, 在右半部分继续搜索`; |
| 105 | + } |
| 106 | + }); |
| 107 | + left = mid + 1; |
| 108 | + } else { |
| 109 | + GameState.animationSteps.push({ |
| 110 | + type: 'custom', |
| 111 | + action: () => { |
| 112 | + document.getElementById('step-info').textContent = |
| 113 | + `${arr[mid]} > ${target}, 在左半部分继续搜索`; |
| 114 | + } |
| 115 | + }); |
| 116 | + right = mid - 1; |
| 117 | + } |
| 118 | + } |
| 119 | + |
| 120 | + runAnimation(); |
| 121 | + }, |
| 122 | + challenge: { |
| 123 | + question: '二分搜索的前提条件是什么?', |
| 124 | + options: ['数组必须有序', '数组长度为偶数', '数组元素唯一', '数组元素为整数'], |
| 125 | + correct: 0 |
| 126 | + } |
| 127 | + }, |
| 128 | + { |
| 129 | + id: 'jump-search', |
| 130 | + name: '跳跃搜索', |
| 131 | + description: '跳跃搜索在有序数组中按固定步长跳跃查找,找到范围后再进行线性搜索。', |
| 132 | + timeComplexity: 'O(√n)', |
| 133 | + spaceComplexity: 'O(1)', |
| 134 | + difficulty: 2, |
| 135 | + init: function() { |
| 136 | + this.array = Array.from({ length: 20 }, (_, i) => (i + 1) * 2); |
| 137 | + this.target = this.array[Math.floor(Math.random() * this.array.length)]; |
| 138 | + createArrayDisplay(this.array); |
| 139 | + document.getElementById('step-info').textContent = `查找目标: ${this.target}`; |
| 140 | + }, |
| 141 | + run: function() { |
| 142 | + const arr = this.array; |
| 143 | + const target = this.target; |
| 144 | + const n = arr.length; |
| 145 | + const step = Math.floor(Math.sqrt(n)); |
| 146 | + let prev = 0; |
| 147 | + let curr = step; |
| 148 | + |
| 149 | + while (curr < n && arr[curr] < target) { |
| 150 | + GameState.animationSteps.push({ |
| 151 | + type: 'custom', |
| 152 | + action: () => { |
| 153 | + const items = document.querySelectorAll('.array-item'); |
| 154 | + items.forEach(item => item.classList.remove('highlight', 'searching')); |
| 155 | + items[curr].classList.add('searching'); |
| 156 | + document.getElementById('step-info').textContent = |
| 157 | + `跳跃到位置 ${curr}: ${arr[curr]} < ${target}, 继续跳跃`; |
| 158 | + } |
| 159 | + }); |
| 160 | + prev = curr; |
| 161 | + curr += step; |
| 162 | + } |
| 163 | + |
| 164 | + GameState.animationSteps.push({ |
| 165 | + type: 'custom', |
| 166 | + action: () => { |
| 167 | + document.getElementById('step-info').textContent = |
| 168 | + `目标可能在范围 [${prev}, ${Math.min(curr, n - 1)}] 内,开始线性搜索`; |
| 169 | + } |
| 170 | + }); |
| 171 | + |
| 172 | + for (let i = prev; i < Math.min(curr, n); i++) { |
| 173 | + GameState.animationSteps.push({ |
| 174 | + type: 'custom', |
| 175 | + action: () => { |
| 176 | + const items = document.querySelectorAll('.array-item'); |
| 177 | + items.forEach(item => item.classList.remove('searching')); |
| 178 | + items[i].classList.add('searching'); |
| 179 | + document.getElementById('step-info').textContent = |
| 180 | + `检查位置 ${i}: ${arr[i]}`; |
| 181 | + } |
| 182 | + }); |
| 183 | + |
| 184 | + if (arr[i] === target) { |
| 185 | + GameState.animationSteps.push({ |
| 186 | + type: 'custom', |
| 187 | + action: () => { |
| 188 | + const items = document.querySelectorAll('.array-item'); |
| 189 | + items[i].classList.remove('searching'); |
| 190 | + items[i].classList.add('found'); |
| 191 | + document.getElementById('step-info').textContent = |
| 192 | + `找到目标 ${target} 在位置 ${i}!`; |
| 193 | + } |
| 194 | + }); |
| 195 | + break; |
| 196 | + } |
| 197 | + } |
| 198 | + |
| 199 | + runAnimation(); |
| 200 | + }, |
| 201 | + challenge: { |
| 202 | + question: '跳跃搜索的最优步长是多少?', |
| 203 | + options: ['n/2', '√n', 'log n', 'n/4'], |
| 204 | + correct: 1 |
| 205 | + } |
| 206 | + }, |
| 207 | + { |
| 208 | + id: 'interpolation-search', |
| 209 | + name: '插值搜索', |
| 210 | + description: '插值搜索是二分搜索的改进版,根据目标值的大小估计其位置,适用于均匀分布的数据。', |
| 211 | + timeComplexity: 'O(log log n)', |
| 212 | + spaceComplexity: 'O(1)', |
| 213 | + difficulty: 2, |
| 214 | + init: function() { |
| 215 | + this.array = Array.from({ length: 20 }, (_, i) => (i + 1) * 5); |
| 216 | + this.target = this.array[Math.floor(Math.random() * this.array.length)]; |
| 217 | + createArrayDisplay(this.array); |
| 218 | + document.getElementById('step-info').textContent = `查找目标: ${this.target}`; |
| 219 | + }, |
| 220 | + run: function() { |
| 221 | + const arr = this.array; |
| 222 | + const target = this.target; |
| 223 | + let left = 0, right = arr.length - 1; |
| 224 | + |
| 225 | + while (left <= right && target >= arr[left] && target <= arr[right]) { |
| 226 | + const pos = left + Math.floor( |
| 227 | + ((target - arr[left]) * (right - left)) / (arr[right] - arr[left]) |
| 228 | + ); |
| 229 | + |
| 230 | + GameState.animationSteps.push({ |
| 231 | + type: 'custom', |
| 232 | + action: () => { |
| 233 | + const items = document.querySelectorAll('.array-item'); |
| 234 | + items.forEach(item => item.classList.remove('highlight', 'searching', 'found')); |
| 235 | + for (let i = left; i <= right; i++) { |
| 236 | + items[i].classList.add('highlight'); |
| 237 | + } |
| 238 | + items[pos].classList.remove('highlight'); |
| 239 | + items[pos].classList.add('searching'); |
| 240 | + document.getElementById('step-info').textContent = |
| 241 | + `插值估计位置: ${pos}, 值: ${arr[pos]}`; |
| 242 | + } |
| 243 | + }); |
| 244 | + |
| 245 | + if (arr[pos] === target) { |
| 246 | + GameState.animationSteps.push({ |
| 247 | + type: 'custom', |
| 248 | + action: () => { |
| 249 | + const items = document.querySelectorAll('.array-item'); |
| 250 | + items.forEach(item => item.classList.remove('highlight', 'searching')); |
| 251 | + items[pos].classList.add('found'); |
| 252 | + document.getElementById('step-info').textContent = |
| 253 | + `找到目标 ${target} 在位置 ${pos}!`; |
| 254 | + } |
| 255 | + }); |
| 256 | + break; |
| 257 | + } |
| 258 | + |
| 259 | + if (arr[pos] < target) { |
| 260 | + left = pos + 1; |
| 261 | + } else { |
| 262 | + right = pos - 1; |
| 263 | + } |
| 264 | + } |
| 265 | + |
| 266 | + runAnimation(); |
| 267 | + }, |
| 268 | + challenge: { |
| 269 | + question: '插值搜索在什么情况下性能最好?', |
| 270 | + options: ['数据随机分布', '数据均匀分布', '数据完全逆序', '数据有重复'], |
| 271 | + correct: 1 |
| 272 | + } |
| 273 | + } |
| 274 | +]; |
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