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Introduction

This book accompanies the advanced object-oriented design mooc that is freely available at https://advanced-design-mooc.pharo.org

It is a collection of design exercises at different levels of guidance and difficulties.

  • The first part starts presenting the basics and can be skipped if you know object-oriented basics.
  • The second part proposes several little projects to exercise double dispatch, command and visitor patterns.
  • The third part proposes some unguided extensions to the previous projects.
  • The fourth part presents some games.

Guided Exercices

<!inputFile|path=Chapters/DSL/DSL.md!> <!inputFile|path=Chapters/PaperStoneScissor/PaperStoneScissor.md!>

<!inputFile|path=Chapters/DSLDoubleDispatch/DSLDoubleDispatch.md!> <!inputFile|path=Chapters/Robots/robots.md!> <!inputFile|path=Chapters/Compass/compass.md!>

<!inputFile|path=Chapters/Expression/Expression.md!> <!inputFile|path=Chapters/Visitor/Visitor.md!>

Unguided Extensions

In this part we propose multiple extensions to the previous mini projects. It is fun to challenge ourselves to see how we could support the proposed variations.

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Unguided Games

In this part, we propose you design some simple board games using the Bloc graphical framework taking as an example the games of the Myg project.

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